With a quick leap up he delivers a blood-curdling dropkick to the chest of guy running in, spins, ducks a punch and - KAPOW! -KO's the other guy. There'sonebit where he's restrainedfrom behind by some goon and another one charges in to suckerpunch him. from a derelict chateau in France, to the merciless Arabian Dessert. Ouch.Īlso applied to Drake's repertoire is the ability to fight off two foes at once. : Uncharted 3: Drakes Deception - Game of the Year Edition - Playstation. Our favourite from what we see is the flying squirrel attack.Nathanleapsfrom a ledge like he's performing a free-fall, andsmashesthe head of theenemyinto the floor as though he's poweringhome an alley-oop dunk. Drake's also gotmore bare-handed attacksin his arsenal. The cinematics focus closer in on the fisticuffs than before and as a result it really adds weight to each uppercut and head butt. So the precise gunplay of old remains intact, but it's the hand-to-hand scuffles that have been tweaked for the better. From what we're looking atNaughty Dog have resisted the temptation to fiddle with the mechanics here. Cue the familiar duck and cover shoot-outs that brilliantly punctuate Uncharted games. Some games make Uncharted 3: Drake's Deception (Naughty Dog. It all adds toa sense of constant perilbut also makes Drake feel far smoother than ever.Ībove: The fire inside the chateau licks up the walls in real-timeĪs Drake and Sully search for an exit they come across a couple of blokes dousing therun-down chateau with fuel. thereby been afforded 8.12b This is part of the Chateau level from extra significance. There are also far more subtle animations to represent his nimbleness like when he hasto jumpfrom one moss-covered beam to anotheras he almost slips to his doom. Backward climbing, for example, allows Nathan to leap backfrom a ledge andgrab an over-hanging platform - think Ezio from Assassin's Creed minus the moody hood. This is a chance to seea host of new animations that make our hero far more flexible in his actions. And the doom of almost plummeting to his death. The banter between the two as Nathan swings from a wobblychandelier just highlights the great script writing too. Cue shimmying across beams, leaps of faith and creatinghastily knocked upwalkways forSully to catch up with you. It's your classic platforming section with Drakebeing thrust into action tofind a way out of the dilapidated chateau. The demo in front of us shows the very beginning of this mission - the stuff before the fire and the soon-to-be dead bad guys.
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